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SMITE: Cthulhu's Arena

One of the last things I worked on while on the Smite team, we did a visual update for the Arena game mode to tie in with the release of Cthulhu as a playable character. The goal was to transform the standard Roman Arena into a cursed eldritch underwater battleground. It was fun to work on a more experimental map like this one, the team did great at making the whole area feel like it had sunken deep into the ocean. I got to create the underwater foliage assets, as well as the Cthulhu themed base entrances on the Chaos side of the map.