Here are a few of the props I got to make for SMITE in 2018. I really enjoy using 3D-Coat to texture props like these, as well as using Marmoset for really clean bakes.
Voodoo themed pedestal, heavily inspired by Baron Samedi's in-game model. The hat was borrowed from his model with some tweaks.
Smitetopia pedestal, released along Heavy Hitter Anubis skin.
Texture for both of these pedestals.
Arthurian pantheon flag.
In-game wind animation.
Player's view of their pedestals in-game when they are selecting which character to play.