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Palia: Kilima Village - Trees and Vistas

When I joined the Palia team, I extensively used SpeedTree to create large performant tree models for our maps. Many models were eventually reworked in SpeedTree to help us hit our performance goals, as a multiplatform MMO. I also later pursued Gaea as our solution for creating vistas, which with some Zbrush work can yield pretty nice stylized results.

https://www.artstation.com/flwlss
https://www.artstation.com/mayamahalingam
https://www.artstation.com/airbornstudios

Vista assets made using Gaea. Panning cloud VFX made using UE's Niagara system.

Vista assets made using Gaea. Panning cloud VFX made using UE's Niagara system.

Models made using SpeedTree. Bark and canopy textures by Lou Dumont.

Models made using SpeedTree. Bark and canopy textures by Lou Dumont.

Models made using SpeedTree. Bark and canopy textures by Lou Dumont.

Models made using SpeedTree. Bark and canopy textures by Lou Dumont.

Foliage assets by me and Airborn Studios. World Building by Maya Mahalingam.

Foliage assets by me and Airborn Studios. World Building by Maya Mahalingam.